Explore The UpThrust industrial training programs in one place. Select a course to see its practical syllabus, project, tools and learning path.
Explore our Game Design industrial training programs, projects, and learning paths.
Course / Game Design
Design a game world that looks compelling and plays clearly.
Portfolio outcome : A playable environment with level walkthrough and design notes.
Explore the proposed learning sequence and project work.
Each stage builds toward the final portfolio outcome.
Stage 1
Level Brief
Stage 2
Greybox and Playtest
Stage 3
Asset Dressing
Stage 4
Lighting and Final Walkthrough
Entry: Entry: Basic 3D navigation and engine familiarity is useful.
Tools: Tools: Blender and Unreal Engine or the approved art and level toolchain.
Playable level, design rationale and walkthrough.
Possible direction: Environment artist or level designer pathway.
For aspiring environment artists and level designers; basic engine familiarity helps.
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