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Learn new skills, advance your career - a student with a laptop giving a thumbs up, surrounded by Unity, Unreal Engine, Figma and CSS icons
Find your next skill. See the full path.

Explore The UpThrust industrial training programs in one place. Select a course to see its practical syllabus, project, tools and learning path.

Explore our Game Design industrial training programs, projects, and learning paths.

Choose a Course (5)

Game Art & Design Professional Program

1 Year . certification

Environment Art & Level Design

6 Months . certification

Character Animation & Rigging

6 Months . certification

3D Modeling & Texturing for Games

6 Months . certification

Real-Time VFX Art & Design

3 Months . certification

Course / Game Design

Environment Art & Level Design

Design a game world that looks compelling and plays clearly.

Specialization|Project-based learning
6 Monthscertification

About This Course

Combine layout, visual storytelling, asset placement and lighting. Develop a playable level from blockout to final presentation.

What you will learn

  • Block out a playable level
  • Guide players through layout and lighting
  • Write a level brief with player goals
  • Use composition and landmarks to guide players
  • Adjust lighting for mood and visibility
  • Create and place environment assets
  • Optimize and present a level
  • Create a greybox and test navigation
  • Build and place modular assets
  • Document playtest findings and revisions

What you will build

Portfolio outcome : A playable environment with level walkthrough and design notes.

Course curriculum

Explore the proposed learning sequence and project work.

  • Understanding the Role of a Level Designer
  • Importance of player experience and engagement
  • Balancing aesthetics and game play mechanics
  • Navigating Unreal Engine Interface:
  • Overview of main menus, panels, and tabs
  • Utilizing viewport controls for navigation and manipulation
  • Creating a Basic Level.
  • Placing and aligning static meshes and props
  • Exploring basic terrain sculpting and painting

Course journey

Each stage builds toward the final portfolio outcome.

Stage 1

Level Brief

Stage 2

Greybox and Playtest

Stage 3

Asset Dressing

Stage 4

Lighting and Final Walkthrough

Tools and prerequisites

Entry: Entry: Basic 3D navigation and engine familiarity is useful.

Tools: Tools: Blender and Unreal Engine or the approved art and level toolchain.

How your work is reviewed

Playable level, design rationale and walkthrough.

Possible direction: Environment artist or level designer pathway.

Who should join?

For aspiring environment artists and level designers; basic engine familiarity helps.

Related pathways

Game Art & Design Professional Program→Character Animation & Rigging→Real-Time VFX Art & Design→3D Modeling & Texturing for Games→
Environment Art & Level Design

Environment Art & Level Design

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DURATION

6 Months

COURSE AREA

Game Design

LEARNING OUTCOME

A playable environment with level walkthrough and design notes.

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Course Category

  • Web & App
  • Game Development
  • Digital Marketing
  • AI & Emerging Skills
  • Design & Creative
  • Game Design

Contact

+91 93997 86885
admissions@theupthrust.com
10/2, 2nd Floor, Shree Mahadeo House, near Hotel Surya, South Tukoganj, Indore, (M.P.) 452001
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