Explore The UpThrust industrial training programs in one place. Select a course to see its practical syllabus, project, tools and learning path.
Explore our Game Design industrial training programs, projects, and learning paths.
Course / Game Design
Bring a game character to life through rigging and motion.
Portfolio outcome : A rigged character and short animation reel with an engine-ready export.
Explore the proposed learning sequence and project work.
Each stage builds toward the final portfolio outcome.
Stage 1
Character Preparation
Stage 2
Rig Controls
Stage 3
Motion Cycles
Stage 4
Export and Reel
Entry: Entry: Basic 3D modelling knowledge is recommended.
Tools: Tools: Blender or the approved rigging package; game engine for export validation.
Functional rig, animation cycles, and review of deformation.
Possible direction: Possible direction: Junior character rigger or game animator pathway.
For aspiring character artists and animators, some 3D familiarity is useful.
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