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Learn new skills, advance your career - a student with a laptop giving a thumbs up, surrounded by Unity, Unreal Engine, Figma and CSS icons
Find your next skill. See the full path.

Explore The UpThrust industrial training programs in one place. Select a course to see its practical syllabus, project, tools and learning path.

Explore our Game Design industrial training programs, projects, and learning paths.

Choose a Course (5)

Game Art & Design Professional Program

1 Year . certification

Environment Art & Level Design

6 Months . certification

Character Animation & Rigging

6 Months . certification

3D Modeling & Texturing for Games

6 Months . certification

Real-Time VFX Art & Design

3 Months . certification

Course / Game Design

3D Modeling & Texturing for Games

Create detailed assets that are ready for a game engine.

Specialization|Project-based learning
6 Monthscertification

About This Course

Learn modelling, UVs, texture creation, materials, and optimization through a structured asset portfolio.

What you will learn

  • Model hard-surface and organic forms
  • Create PBR textures and materials
  • Turn references into a model plan
  • Unwrap UVs efficiently
  • Maintain consistent scale and naming
  • Prepare clean UVs
  • Export optimized engine-ready assets
  • Create clean low-poly topology
  • Bake and paint PBR texture maps
  • Validate assets after engine import

What you will build

Portfolio outcome : Portfolio outcome: A set of three finished game assets with wireframes and material breakdowns.

Course curriculum

Explore the proposed learning sequence and project work.

  • What is Modeling?
  • What is Blender?
  • Installing and Setting Up Blender
  • Blender Interface Basics

Course journey

Each stage builds toward the final portfolio outcome.

Stage 1

Reference

Stage 2

Base models

Stage 3

UV and materials

Stage 4

Optimized portfolio assets

Tools and prerequisites

Entry: Entry: No advanced art background required; drawing and 3D practice help.

Tools: Tools: Blender and approved texturing tools; game engine for import.

How your work is reviewed

Three assets, texture maps, wireframes and engine import.

Possible direction: Possible direction: Junior 3D asset artist pathway.

Who should join?

For beginners interested in game art and 3D asset production.

Related pathways

Game Art & Design Professional Program→Environment Art & Level Design→Character Animation & Rigging→Real-Time VFX Art & Design→
3D Modeling & Texturing for Games

3D Modeling & Texturing for Games

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DURATION

6 Months

COURSE AREA

Game Design

LEARNING OUTCOME

Portfolio outcome: A set of three finished game assets with wireframes and material breakdowns.

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Course Category

  • Web & App
  • Game Development
  • Digital Marketing
  • AI & Emerging Skills
  • Design & Creative
  • Game Design

Contact

+91 93997 86885
admissions@theupthrust.com
10/2, 2nd Floor, Shree Mahadeo House, near Hotel Surya, South Tukoganj, Indore, (M.P.) 452001
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